How I Self-Published a Graphic Novel (1/10)

 

This is the first in a series of ten blog entries about my experiences self-publishing my first graphic novel, Tonoharu: Part One.

This account may be of interest to laypeople (maybe), but I’m writing it more as a sort of informal “how-to” guide for aspiring comic book self-publishers. When I was going through the self-publishing process I had a number of questions that I had a hard time finding answers to on the web, and I hope that this guide can help to fill that information gap in some small way.

This guide is offered with no guarantees. I’ve done my best to provide accurate information, but I assume no responsibility for any negative consequences that result from following my advice. For other important disclaimers, please read the rest of this entry. Links to other installments in the series can be found on the bottom of this entry. Continue reading How I Self-Published a Graphic Novel (1/10)

Get’cher Free Propaganda Here!!!

I always feel a little gross writing these press releases, and yet… I do it anyway. Enjoy!

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NO LOVE FOR MANGA
American Cartoonist finds inspiration in Japan, but not in its comics

FOR IMMEDIATE RELEASE

Among comic fans, mention of Japan instantly brings to mind a very specific art style. A staple of Japanese comics (or “manga”), it features hyper-expressive characters with neon hair and huge sparkling eyes. Manga has become increasingly popular around the world, and has influenced the work of many non-Japanese artists.

One might expect American cartoonist Lars Martinson to be among them. He has lived in Japan for more than four years, and it is the setting of his graphic novel Tonoharu. But despite Japan’s prominent role in Martinson’s life, the influence of Japanese comics is noticeably absent from his work.

“I’m not much of a fan of the manga art style.” Martinson said. “It tends to be a little too flashy, and distracts from the story rather than compliments it. For my own work, I wanted something more subtle.”

Martinson’s Tonoharu tells the story of an American who moves to rural Japan to teach English. With its leisurely pace, somber art style, and weighty themes of isolation and cultural identity, Tonoharu is not what one generally expects from a Japan-centric comic.

But it seems to have struck a chord. The first printing sold out less than four months after its publication date, and the book has garnered coverage from mainstream publications such as the Wall Street Journal and Entertainment Weekly. Not that Martinson has had much of an opportunity to brag about these accomplishments.

“I was in Japan when Tonoharu was released, and none of my friends here have heard of the American newspapers and magazines that covered it.” Martinson said. “They were more impressed when a local school paper did a little blurb about me.”

More information about Tonoharu can be found on Martinson’s blog at:
www.larsmartinson.com

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Media Coverage Roundup

I’m lazily pawning off a bunch of links as my blog entry this week:

I recently conducted an e-mail interview with Tim O’Shea for his blog Talking with Tim. Check that out here.

I was also recently interviewed by Paulo Patrício for his blog Entrevista Súbita, which can be found here. Included is the original English version (halfway down the page), as well as a Portuguese translation. I just get a kick out of the fact that someone bothered translating what I have to say into another language.

Additionally, I recently updated the “Press” tab of this website to include a listing of all the interviews, profiles, and reviews Tonoharu has received (that I’m aware of). So check that out here.

The critical reception for Tonoharu has been positive (overall), but in the interest of painting an honest portrait of the response to my book, I’ve included the negative reviews as well. (I’m not going to tell you which ones are negative, though, you’ll have to muddle through them yourself.)

Also, if anyone knows of any media coverage that I’m missing, please let me know. For example, I think Giant Robot had something about my book, but I don’t know what issue #, and it doesn’t seem to be online…

Tonoharu: Part Two–Progress Report #1

 

For some time now I’ve been meaning to write about my progress on Tonoharu: Part Two. Just this week I finished the artwork for the first quarter of the book, so I figured now would be a good time to devote a blog entry to how things are going.

Out of Tonoharu‘s four parts, Part Two is looking to be the longest of the bunch. It’s a good 40% longer than Part One, and is filled t0 the brim with hard-to-draw crowd & city scenes. *Sob*…

Just to clarify, when I say the artwork is 25% done, I mean that I’m 1/4 of the way through the drawing, inking, and computer stuff for the actual comic itself. I have not yet so much as even started any of the final edits/tweaks, nor have I started the dust jacket artwork, nor any of the incidental design work. And even once the book is 100% finished, I’ll still need to deal with production and promotion issues, which will tack on another couple-few months on to Tonoharu: Part Two‘s release date.

So the million dollar question is: when will Tonoharu: Part Two be done, printed, and available for sale? The honest (but unhelpful) answer is: I don’t know. It’s still too early to say with any confidence. I’m shooting for a release in the second half of 2009 , and if I’m able to stay on schedule, that could/should be possible. But an accident I suffered earlier this year reminded me in no uncertain terms that things don’t always go according to plan, so for the time being, I’m not going to commit to anything more concrete than maybe 2009.

My apologies to those who would prefer for the book to come out sooner, or to have a firmer release date. Trust me when I say that no one wants to see Tonoharu: Part Two come out in a timely manner more than myself, as my dream of making a living as a cartoonist is contingent on me, y’know, actually having comics available for sale. Rest assured that I work on this comic seven days a week, and make a little progress everyday…

I should hopefully have a slightly clearer sense of the release date with the next progress report, which I’ll write when the artwork is half done. If I’m able to stay on schedule, that update should occur in three to four months. We’ll see…