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> <channel><title>Comments on: Creating Tonoharu #10–Final Edits</title> <atom:link href="http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/feed/" rel="self" type="application/rss+xml" /><link>http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/</link> <description>Updated Every Few Weeks.</description> <lastBuildDate>Thu, 17 May 2012 20:26:37 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.2</generator> <item><title>By: Lars Martinson</title><link>http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/comment-page-1/#comment-18527</link> <dc:creator>Lars Martinson</dc:creator> <pubDate>Sat, 22 Oct 2011 05:28:05 +0000</pubDate> <guid isPermaLink="false">http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/#comment-18527</guid> <description>Hey Jennae, thank you much for the kind words!
I might mention, though, that this guide is probably a bit out of date now; might be good to focus more on optimizing artwork digital edition, since that seems to be the wave of the future (for better or for worse). Also, it&#039;s probably not a good idea to emulate my approach, since it takes such an ungodly long time to finish anything. I&#039;ve now been working on Tonoharu for like eight years now. O_0
But glad you enjoyed the series!
Lars</description> <content:encoded><![CDATA[<p>Hey Jennae, thank you much for the kind words!<br /> I might mention, though, that this guide is probably a bit out of date now; might be good to focus more on optimizing artwork digital edition, since that seems to be the wave of the future (for better or for worse). Also, it&#8217;s probably not a good idea to emulate my approach, since it takes such an ungodly long time to finish anything. I&#8217;ve now been working on Tonoharu for like eight years now. O_0<br /> But glad you enjoyed the series!<br /> Lars</p> ]]></content:encoded> </item> <item><title>By: Jennae</title><link>http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/comment-page-1/#comment-18525</link> <dc:creator>Jennae</dc:creator> <pubDate>Thu, 20 Oct 2011 01:07:54 +0000</pubDate> <guid isPermaLink="false">http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/#comment-18525</guid> <description>Wow.I haven&#039;t read Tonoharu yet, but after reading this series about its creation I definitely want to get my hands on my very own copy as soon as I can!Seriously - You have no idea how grateful I am that you created this small series about your process. Besides being entertaining and amusing - it provides me (and anyone else) with a much deeper understanding and in turn, a greater appreciation for the amount of work you put into your craft. Also helps me gauge just what sort of timeframe I need to be thinking of for my own work.One of my professors at my college actually gave me the link to your site, specifically this blog entry about your creation process. I&#039;m so glad he did. I would actually love to read even more on your work process. I learned a lot just from the entries you have - Like page size! I never even thought about what page size I should use...or about the CMYK color instead of spot color.I&#039;ll definitely be looking at your art, your work, and your site for more inspiration and guidance as I travel down my own path towards my own dreams of publishing a graphic novel as well. (Maybe a few novels.....)</description> <content:encoded><![CDATA[<p>Wow.</p><p>I haven&#8217;t read Tonoharu yet, but after reading this series about its creation I definitely want to get my hands on my very own copy as soon as I can!</p><p>Seriously &#8211; You have no idea how grateful I am that you created this small series about your process. Besides being entertaining and amusing &#8211; it provides me (and anyone else) with a much deeper understanding and in turn, a greater appreciation for the amount of work you put into your craft. Also helps me gauge just what sort of timeframe I need to be thinking of for my own work.</p><p>One of my professors at my college actually gave me the link to your site, specifically this blog entry about your creation process. I&#8217;m so glad he did. I would actually love to read even more on your work process. I learned a lot just from the entries you have &#8211; Like page size! I never even thought about what page size I should use&#8230;or about the CMYK color instead of spot color.</p><p>I&#8217;ll definitely be looking at your art, your work, and your site for more inspiration and guidance as I travel down my own path towards my own dreams of publishing a graphic novel as well. (Maybe a few novels&#8230;..)</p> ]]></content:encoded> </item> <item><title>By: Lars Martinson</title><link>http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/comment-page-1/#comment-13817</link> <dc:creator>Lars Martinson</dc:creator> <pubDate>Fri, 04 Dec 2009 02:21:16 +0000</pubDate> <guid isPermaLink="false">http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/#comment-13817</guid> <description>Thanks! Yeah, Tonoharu brings out my OCD tendencies for sure. Once Tonoharu is done, I&#039;m going to try my hand at a looser, quicker style; drawing in the Tonoharu style just takes too damn long.Checked out your website btw; good stuff!
Lars</description> <content:encoded><![CDATA[<p>Thanks! Yeah, Tonoharu brings out my OCD tendencies for sure. Once Tonoharu is done, I&#8217;m going to try my hand at a looser, quicker style; drawing in the Tonoharu style just takes too damn long.</p><p>Checked out your website btw; good stuff!<br /> Lars</p> ]]></content:encoded> </item> <item><title>By: Mike T</title><link>http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/comment-page-1/#comment-13814</link> <dc:creator>Mike T</dc:creator> <pubDate>Thu, 03 Dec 2009 22:19:10 +0000</pubDate> <guid isPermaLink="false">http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/#comment-13814</guid> <description>I found your website through the JetWit website and I really enjoyed your blog and the walthrough of your process in creating your comic. I think you might have some kind of OCD to work on something with the level of detail and care that you have :-)   Good luck with everything.</description> <content:encoded><![CDATA[<p>I found your website through the JetWit website and I really enjoyed your blog and the walthrough of your process in creating your comic. I think you might have some kind of OCD to work on something with the level of detail and care that you have :-)   Good luck with everything.</p> ]]></content:encoded> </item> <item><title>By: Patrick Reynolds</title><link>http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/comment-page-1/#comment-4524</link> <dc:creator>Patrick Reynolds</dc:creator> <pubDate>Mon, 13 Oct 2008 20:10:19 +0000</pubDate> <guid isPermaLink="false">http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/#comment-4524</guid> <description>Thanks for doing this. I&#039;ve enjoyed learning. With stories, I keep thinking that the best tales guide the imagination and don&#039;t always need, or get, too much &#039;page viewing&#039; time - they carry the reader, if it&#039;s working, and the imagery will stick in the mind for long, long after. And, on your first graphic novel - congratulations!</description> <content:encoded><![CDATA[<p>Thanks for doing this. I&#8217;ve enjoyed learning. With stories, I keep thinking that the best tales guide the imagination and don&#8217;t always need, or get, too much &#8216;page viewing&#8217; time &#8211; they carry the reader, if it&#8217;s working, and the imagery will stick in the mind for long, long after. And, on your first graphic novel &#8211; congratulations!</p> ]]></content:encoded> </item> <item><title>By: Lars Martinson</title><link>http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/comment-page-1/#comment-609</link> <dc:creator>Lars Martinson</dc:creator> <pubDate>Sat, 21 Jun 2008 09:23:00 +0000</pubDate> <guid isPermaLink="false">http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/#comment-609</guid> <description>Heya Al,Thanks for the comment. Glad you enjoyed the series.I have mixed feelings about your friend&#039;s quick read-through. On one hand, I strived to improve readability as I made my edits, so I think it&#039;s great that it can be read through with such ease, without the super-detailed drawings becoming intrusive &amp; distracting.On the other hand, it is sort of a bummer to think that four years of work can be zipped through so quickly. The first panel on page 43 (of a busy train station, for those that don&#039;t have the book) took me three days to draw, but is probably looked at by the average reader for literally less than a second. But that&#039;s the way it goes. Chris Ware once said that the ratio between time depicted in a comic and the time it takes to create it is 4000 to 1. If anything, I&#039;m starting to think that&#039;s an understatement!On a side note, while I did try to make Tonoharu a book that could be read through quickly &amp; easily, I also put in details that I hope would reward more careful readings. The prologue in particular offers many hints of what&#039;s to come.Lars</description> <content:encoded><![CDATA[<p>Heya Al,</p><p>Thanks for the comment. Glad you enjoyed the series.</p><p>I have mixed feelings about your friend&#8217;s quick read-through. On one hand, I strived to improve readability as I made my edits, so I think it&#8217;s great that it can be read through with such ease, without the super-detailed drawings becoming intrusive &#038; distracting.</p><p>On the other hand, it is sort of a bummer to think that four years of work can be zipped through so quickly. The first panel on page 43 (of a busy train station, for those that don&#8217;t have the book) took me three days to draw, but is probably looked at by the average reader for literally less than a second. But that&#8217;s the way it goes. Chris Ware once said that the ratio between time depicted in a comic and the time it takes to create it is 4000 to 1. If anything, I&#8217;m starting to think that&#8217;s an understatement!</p><p>On a side note, while I did try to make Tonoharu a book that could be read through quickly &#038; easily, I also put in details that I hope would reward more careful readings. The prologue in particular offers many hints of what&#8217;s to come.</p><p>Lars</p> ]]></content:encoded> </item> <item><title>By: Al</title><link>http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/comment-page-1/#comment-603</link> <dc:creator>Al</dc:creator> <pubDate>Thu, 19 Jun 2008 13:21:03 +0000</pubDate> <guid isPermaLink="false">http://larsmartinson.com/creating-tonoharu-10%e2%80%93final-edits/#comment-603</guid> <description>Wow. That&#039;s a lot of work. As someone who occasionally spends hours cleaning up an image in photoshop, I can sort of relate.This series was really cool. It&#039;s never a bad thing to understand how much work goes into a project.This is probably going to crush your soul a little bit, but a friend of mine (one who isn&#039;t accustomed to reading graphic novels) read through Tonoharu Part 1 in about 15 minutes. I couldn&#039;t believe it.I think a series like this, where you explain the process of creation, helps foster an appreciation for the art form. After reading this series, I realize that I probably also read Tonaharu too fast.</description> <content:encoded><![CDATA[<p>Wow. That&#8217;s a lot of work. As someone who occasionally spends hours cleaning up an image in photoshop, I can sort of relate.</p><p>This series was really cool. It&#8217;s never a bad thing to understand how much work goes into a project.</p><p>This is probably going to crush your soul a little bit, but a friend of mine (one who isn&#8217;t accustomed to reading graphic novels) read through Tonoharu Part 1 in about 15 minutes. I couldn&#8217;t believe it.</p><p>I think a series like this, where you explain the process of creation, helps foster an appreciation for the art form. After reading this series, I realize that I probably also read Tonaharu too fast.</p> ]]></content:encoded> </item> </channel> </rss>
